The basecamp is the hub area of the game consisting of 8 stands and serves as a playable menu of sorts.
Start Bus[]
This is where every new run begins. This same bus is also featured in the story, every map's entry areas as well as the loading screen.
Difficulty PC[]
This is where the difficulty of the game can be adjusted. It also shows the best achieved rank and time for the selected difficulty. Difficulties above Hard have to be unlocked first.
The available difficulties are as follows, in increasingly hard order:
- Discovery
- Easy
- Standard
- Hard
- Guardian I
- Guardian II
- Guardian III
- Guardian IV
For more details on the differences check the Difficulty page.
Crystal Machine[]
This machine only becomes available after collecting the first Power Crystal and is used to turn the effect of individual Power Crystals on or off, which is another way to influence the difficulty of the game. The Power Crystals make the final level easier, but in exchange make more elite enemies spawn throughout the whole run.
Gadget Rack[]
While available from the beginning, this place only becomes useful after unlocking the first gadget. Here, the unlocked gadgets can be toggled on or off. For more details on the effects and unlock requirements check the Gadgets page.
Locker Room[]
This is where the current class can be picked. Additionally, it also teases the unlock requirements for the locked classes with a little description. For more details on the classes and their unlock requirements check the Classes page.
Workshop[]
The workshop is the place where permanent upgrades can be purchased for Wrenches. Some permanent upgrades are also tied to the acquisition of Power Crystals. Spending enough Wrenches and unlocking enough upgrades increases the level of the Basecamp. For more details on the upgrades check the Workshop page.
Museum[]
This is the in-game archive. The museum collects data on Weapons, Enemies, Items, Cutscenes, Data Logs, Maps and the player. For more details check the Museum page.
Brobot Lounge[]
This is the entry point for multiplayer.