The Commando is 1 of 6 playable classes in Roboquest, he is unlocked by defeating 750 enemies. His playstyle revolves around dealing quick bursts of damage, and can excel at close-range combat.
His Primary Ability is Rocket. When the ability is used, Commando fires a rocket out of his arm, dealing 80 explosion damage in a 2.5 meter radius. This rocket also applies heavy impact and has light homing. It has a base cooldown of 10 seconds.
His Secondary Ability is Shorty, which fires a shotgun blast that deals 60 damage if 5 or more shots land on a target. Shorty has a hidden Wreck affix, allowing it to be more efficient against multiple enemies. It has a base cooldown of 4 seconds.
Commando's Passive Ability is Frenzy. When dealing damage to bosses and taking down enemies, Fury points are generated. Two points generated per takedown, and using Rocket or Shorty on a boss will give 4 Fury points. Each point gives a 1% boost to reload speed, firerate, and ability speed as well as a 0.5% movement speed bonus for each stack. Fury stacks fade at 1.25 points every 1s and has a soft cap of 16 points. Point total is displayed above the Rocket icon.
Class Specific Neutral Perks[]
Perk | Effect |
---|---|
Rocket Powder | Increases Rocket damage by 20% |
Unchained | Increases maximum Fury by 3 points |
Smooth Cannon | Reduces Shorty cooldown by 1s and increases its attack speed by 15% |
Primary and Secondary Perks[]
Each Primary Perk gets 2 Secondary Perk options once selected, either adding onto the effect of the Primary or complimenting it in some way. Damage statistics shown will be their values at level 3.